Features
7 October 2026

๐ŸŽ‰ New features

  • You can now make Map Viewer point, polygon, and space shell layers translucent with a new alpha option from 0 to 1. Point and polygon layers apply it to the whole layer, while space shell layers can also set it per element. Learn more in the docs.

  • You can now programmatically set the full layout definition of a space with setSpaceDefinition (beta), and publish it with publishSpace. It is ideal for custom integrations and advanced digitization processes. Learn more in the docs.

๐Ÿš€ Performance

  • Images across the app now load faster and show a blurred preview while they load, instead of popping in once they are ready. Floor plans also load faster when you reopen a space.

  • Walkthroughs now open faster. We only load the photo you are looking at and the ones next to it, instead of every photo in the space at once. The floor plan minimap now starts after the photo is on screen, and its markers no longer flicker when you change photo. Walkthroughs in map projects now open on the photo grid by default, and you can switch to the floor plan with the toggle.

๐Ÿ› Bug fixes

  • We fixed data layers, such as posters, that were added after a space had loaded and sometimes stayed invisible until the camera moved.

  • We have fixed a crash in the editor when switching to a level that has no roof, walls, or ground.

๐Ÿ—‘๏ธ Deprecations and removals

  • We have removed the compass. To show orientation, we recommend a poster data layer with a custom image. The renderOptions.compass option of the space viewer API is now deprecated and ignored.

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